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Ultima Underworld Walkthrough - General Hints

 

Fighter

This walkthrough contains a lot of screenshots. The original resolution of the game is 320x200 pixels. The resolution of today's monitors are much higher, causing the screenshots looking apparently small. However - for your convenience the screenshot are converted to 500x313 pixels and the maps are converted to 800x500 pixels ;-)

The most important hint: read the Ultima Underworld Reference Card ;-)

Create your character with caution. The three primary attributs for every character are Strength, Dexterity and Intelligence. These skills are unchangeable, you can't raise them like the other skills. The maximum score for any of the attributes (or skills) is 30 (with the exception of Vitality (hitpoints), Mana and Experience of course which could raise much higher), and the minimum is 12 (only the three primary attributes, most of the other skills are 0 when you start a new game). If you don't like how the primary attributes are set press 'Esc' and start from scratch.

It's not a good idea to slaughter everything - even if it looks like a monster. Before attacking, it's best to look at the beast. This will often reveal its emotional state (friendly, mellow, upset, hostile). Mellow and friendly creatures often have important information. Killing them substantially reduces your chance of winning the game. Only hostile creatures are sure to attack you.

Quench your light source (torch, candle, lamp) and save the game before you go to sleep. This prevents the light source from beeing used up. Sometimes Garamon will appear in your dreams. He brings some important information and you should able to reread his words via a saved game.

Save the game before chanting a mantra. If you don't like how the shrine has increased your skills restore the game and try it again.

Dont forget to left click the compass from time to time. You will get information about your status (if you are hungry or drowsy), the day of your imprisonment and the current time of day.

Most of the plants in the Stygian Abyss are edible. Right click on them and drag it over your mouth.

If a door is locked and you don't own the fitting key you can try to smash the door with your fist. Simply remove your current weapon (this prevents it from damage) and attack the door. Check the door's current status (right click) sometimes during your attack. If the status doesn't change after several hits you are apparently not able to smash the lock with your fist. By the way - you cannot smash massive doors. You can also try to open the door with a lockpick.

You can't open a locked portcullis by your fists. Look for a person behind the portcullis and start a conversation. There could be a lever also. In this case remember what Bragit told you about his escape from the goblin prison.

Some walls hide secret doors. If you detect a strange pattern on the wall right click to check the status. Maybe you have just detected a hidden door. Some of these doors (Level 5 and Level 7) you can open only from one direction.

You can't carry all the stuff you picked up for ever. So erect stores in every level where you can accumulate you treasures. It's a good idea to keep books about the various items.

Some items could be more valuable than it seems. Maybe an object has magic properties but your lore isn't high enough to detect this. So don't forget to increase your lore skill.

The first three levels accommodate very useful healing fountains.

During levitation use [E] to climb or [Q] to descent. It's hard to move forward during levitation. Use the [W] key instead of the mouse.

You are able to create screenshots by pressing [Alt][Q]. You'll find these screenshots in the Ultima Underworld installation folder, respectively in one of the subfolders.

 

 

 

 

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