For further information and screenshots explore the map with the cursor. Be
careful - even unmarked areas could be sensitive. Be patient also - some of the
screenshots are animated and will need some time to download. Please close every
little pop up browser window before you initiate a new one.
There are more maps available for this level.
Rotate
through the different views.
Overview
The fourth level is the home of the peaceful trolls and the Knights of the Order
of Crux Ansata. Strangely enough some of the most frightening fiends have changed
their behaviour and are acting mellow. This level is also the key to three further
talismans.
Population
Knights of the Order of Crux Ansata (human, friendly (except one))
Trolls (friendly (most of them))
an Outcast (human, friendly)
a Lizardman (friendly)
Headless (hostile)
Skeletons (hostile)
Giant Rats (friendly (most of them))
Bats (friendly)
Mongbats (friendly)
a Golem (hostile)
Bloodworms (hostile)
Giant Spiders (friendly (most of them))
a Lurker (friendly)
a Gazer (hostile)
a Ghost (hostile)
Acid Slugs (friendly)
Things you must do
Derek the knight needs a good gem cutter. Give him the cutter of Great Coulness
which you have received from Goldthirst as a reward for killing the gazer in the
mountainmen mine. Derek will give you the code to get a further talisman, the
Ring Of Humility in return. The ring is available in level 5.
Be a cook of a fine speciality - rotworm stew. Sethar Strongarm the troll is a big
fan of this strange delicacy. He will give you dragon scales in return for this
meal and it's very hard to win the game without them. Do you remember Lanugo, the
green goblin from the first level? He gave you the recipe, the necessary
ingredients lie scattered over the already explored levels of the Abyss. Put them
(port, a green mushroom and a dead rotworm) into a bowl and click on the recipe -
voila, bon appetit!
Take heed of Trisch's hint. The knight will tell you about a strange person who
is collecting light sources. Once this person did steal the Taper of Sacrifice,
one of the talismans you must collect. Oh! This sounds familiar! You have met this
person already! It is Zak, the crazy human living one level above. So return to
the third level for a while and visit this guy. But be peaceful - just offer
some torches and you will get the talisman.
Defeat Rodrick the Chaos Knight and get the Standard of Honor from Dorna
Ironfist, leader of the Knights of the Order of Crux Ansata. The Standard of Honor
is one of the eight talismans of Sir Cabirus. But be warned, Rodrick is a tough
guy and not easy to beat. Therefore it's a good idea to explore the level first to
gain some more experience points.
Things you should do
Talk to Feznor, he will tell you about the sights of this level. These are the
Puzzle of the Bullfrog, Silas' Maze with the door of precious levers and the
watery area in the west.
Become a member of the Crux Ansata. First speak to one of the other knights; when
asked if you are a warrior, reply that you are sometimes - when need arises. Then
go to Dorna and endure his ceremony. Answer his questions with a pinch of modesty
and wisdom. You can trust him and drink whatever he will offer but it's not a
shame to confess your fears later. Your are an Esquire of the Crux Ansata now;
Dorna will give you two other quests in order to achieve full knighthood. These
quests are to recover the Writ of Lorne and the Golden Plate. However - from now
on the knights (Cecil, Doris and Kyle) are willing to share their knowledge of
some mantras to raise your fighting skills.
Find the Writ of Lorne. It's in the locked shrine room in the troll area in the
southeast. Rawstag has the key and you must bribe him. Talk with Lakshi about
Rawstag and he will give you a hint. Lakshi also knows something about 'Writ of
Lorne', 'Sethar', 'Pit' and 'Knight'. Give the Writ to Dorna and he will entrust
you with another quest, the recovering of the Golden Plate.
Recover the Golden Plate. It lies in Silas' Maze behind the door of precious
levers. You can only open the door by flipping its levers in a certain sequence.
The inscriptions on the two tombstones in the knight's area are the solution. Heed
the sequence of the color of the dots of
Sir Lionir's and
Sir Avirill's epitaphs. If you still need more information
look here.
By the way, the entrance to Silas' Maze lies behind a locked secret door in
the northwest and only Rodrick owns the matching key. Bring back the Plate to
Dorna and he will give you free access to the knights armory.
Talk to Oradinar. He will tell you about a pond full of fishes and he is also
willing to lend you his fishing rod. You will need this knowledge and a fishing
rod later.
Things you can do
Solve the Bullfrog Puzzle to get access to the tombs of level 5. There you will
find the haft of Caliburn. However - you will get access to the tombs via a secret
door directly from the fifth level also.
Click here to get hints about how to solve the Bullfrog Puzzle.
Explore the watery area in the west. Start from the northeast quarter near the
lizardman. Use the spell water walking (Ylem Por) to get access to this area and
to an excellent mail shirt too.
Enter Sethar's pit and get two runestones along with the undocumented curse spell
An Sanct. Don't worry, there is an exit behind a secret door.
Items
Click here to get a list of level 4 items in a new browser window.